Self-Efficacy
Bandura's term for the belief in one's capacity to execute the actions required to produce a given result. The secular, measurable mechanism behind what Hill called Faith. Built primarily through mastery experiences, then vicarious learning, then verbal persuasion, then physiological reframing.
Chapter 3 article →
Seven Major Positive Emotions
Hill's list (desire, faith, love, sex, enthusiasm, romance, hope) of the emotions that, when blended with auto-suggestion, give the message access to the subconscious. The seven negative emotions — fear, jealousy, hatred, anger, greed, superstition — must be deliberately excluded from the message.
Chapter 4 article →
Sex Transmutation
The redirection of sexual and emotional energy toward a definite creative or productive aim, rather than its expression in physical form alone. Hill identifies this channeling as the energy source behind a disproportionate share of late-life genius. The Architecture of Reality recovery treats it as a generalized energy-channeling protocol.
Chapter 11 article →
The Sixth Sense
Hill's name for trained intuition that operates beyond conscious analysis — the capacity to sense correct action before the analytical mind can articulate why. Earned, not innate; results from the disciplined practice of all preceding chapters.
Chapter 14 article →
The Six Ghosts of Fear
Hill's taxonomy of the six fundamental fears that block achievement: fear of poverty, criticism, ill-health, loss of love, old age, and death. Each is named, traced to its source, and given a specific dismantling protocol.
Chapter 15 article →
Specialized Knowledge
Knowledge organized for a definite purpose, distinguished from General Knowledge (Hill's example: a college professor with vast general knowledge but no money). Compounding leverage comes from specialization tied directly to the DMP.
Chapter 5 article →
The Subconscious Mind
The portion of mind operating beneath conscious attention that records every impression, runs default behaviors, and accepts as fact whatever idea is delivered with sufficient emotional saturation. The deliberate programming target of auto-suggestion (Chapter 4).
Chapter 12 article →
Synthetic Imagination
Imagination operating in recombinant mode — taking existing concepts, materials, or ideas and arranging them into new combinations. The dominant mode of most people most of the time; necessary but insufficient for original work.
Chapter 6 article →